<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>IDLE_DIRECTIVE Devlog - itch.io</title><link>https://kevinfu510.itch.io/idle-directive</link><description>A grid-based inventory and resource management idle game.</description><item><guid>https://kevinfu510.itch.io/idle-directive/devlog/1520559/idle-directive-demo-v110-patch</guid><title>IDLE_DIRECTIVE DEMO v1.1.0 patch</title><link>https://kevinfu510.itch.io/idle-directive/devlog/1520559/idle-directive-demo-v110-patch</link><pubDate>Mon, 11 May 2026 09:47:37 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Change logs: 1. Fix: Harvesters no longer spam &quot;NO SPACE AVAILABLE&quot; messages when biomass storage is full. Harvesters now pause when storage is full. 2. Fix: Major bug where Biotanks/containers will h...</p>]]></description></item><item><guid>https://kevinfu510.itch.io/idle-directive/devlog/1518958/idle-directive-demo-v102-patch</guid><title>IDLE_DIRECTIVE DEMO v1.0.2 patch</title><link>https://kevinfu510.itch.io/idle-directive/devlog/1518958/idle-directive-demo-v102-patch</link><pubDate>Sat, 09 May 2026 16:30:37 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Change logs: 1. Add: soft-lock prevention mechanics, preventing players from accidentally destroying critical items at pivotal moments, or getting stuck in a WAKE UP loop. 2. Add: new item: &quot;Disposabl...</p>]]></description></item></channel></rss>